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  • Free
    testpromo
    testpromo

    DeltaMush to Skin plugin – Demo

    [sf_fullscreenvideo type="icon-button" btntext="" imageurl="" videourl="https://www.youtube.com/watch?v=1BztqI-Hn14" extraclass=""] DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature. The plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization. Demo limitations:
    • no Skin weights solver
    • no saving/loading
    Available for 3ds Max versions: 2013 (32-bit & 64-bit), 2014, 2015, 2016, 2017, 2018.

    Buy the product here: DeltaMush to Skin Plugin

    Free!
  • testpromo
    testpromo

    DeltaMush to Skin plugin

    [sf_fullscreenvideo type="icon-button" btntext="" imageurl="" videourl="https://www.youtube.com/watch?v=1BztqI-Hn14" extraclass=""] DeltaMush to Skin is a c++ 3ds Max modifier which smooths deformations while preserving details with "converting" to Skin feature. The plugin solves Skin weights matched as close as possible to the DeltaMush result. It enables the user to export such rigg to the game engine like Unity, Unreal etc. The whole process is incredibly fast thanks to multithreaded optimization. Available for 3ds Max versions: 2013 (32-bit & 64-bit), 2014, 2015, 2016, 2017, 2018. You'll get the product and the license key (node-locked license) on your email just after you finish the payment. Write us an e-mail to get the invoice.

    Free demo available here: DeltaMushToSkin Demo

    59.00
  • ffxpromo2
    ffxpromo2

    FoldFx 1.0

    [sf_fullscreenvideo type="icon-button" btntext="" imageurl="" videourl="https://www.youtube.com/watch?v=KehTlsT0uEU" extraclass=""]

    FoldFx is a 3ds Max motion graphics tool for creating poly folding animations. The user has almost endless possibilities since every aspect of the animation is controllable. When you buy 1 copy of the product you can use it only on 1 node. You’ll get the product on your email just after you finish the payment. Write us an e-mail to get the invoice.
    19.00
    4.67 out of 5
  • moire20-2
    moire20-2

    Weight Pro 2.0 plugin

    [sf_fullscreenvideo type="icon-button" btntext="" imageurl="" videourl="https://www.youtube.com/watch?v=gWOiqUoxofI" extraclass=""] Update from 1.0 version is free! Just download the trial and your license will automatically activate.

    What's new in v2.0: -clamp furthermost weights -copy bones settings on symmetrical objects -fully multithreaded calculations -each module is 64-bit without memory limits -a few bugs fixed -a few smaller improvements -free 30 days trial version

    WeightPro is a c++ 3ds Max plugin for automatic, fast and smooth Skin modifier weighting, no matter if the mesh has good or messy topology. It voxelizes the mesh with the skeleton using GPU to calculate the shortest distances between bones and vertices. It allows you to make adjustments during posing in realtime. After that you can delete the plugin from the scene and from now the skinned object is ready to use by everyone without the plugin. Available for 3ds Max versions: 2013, 2014, 2015, 2016, 2017, 2018. You'll get the product and the license key (node-locked license) on your email just after you finish the payment. Download the manual: Weight Pro 2.0 manual Write us an e-mail to get the invoice.
    59.00
  • fill
    fill

    Fill My Bookshelves script

    [sf_fullscreenvideo type="icon-button" btntext="" imageurl="" videourl="https://www.youtube.com/watch?v=1UxYYWu1-as" extraclass=""] This script is made for 3d interior artists to help them with a process of arranging books on shelves. "Fill my shelves!" script can do this in a lot of unique, natural looking ways. When you buy 1 copy of the product you can use it only on 1 node. You’ll get the product on your email just after you finish the payment. Write us an e-mail to get the invoice.
    10.00
  • baf
    baf

    Break And Form 2.0 script

    [sf_fullscreenvideo type="icon-button" btntext="" imageurl="" videourl="https://www.youtube.com/watch?v=MCBljCrS_bg" extraclass=""] This script allows you to break an object into pieces by detaching its polygons or slicing it into chunks (with or without volume preservation) and form this object again by manipulating the position, scale and rotation of each piece. You can also make dispersion of your object by making the frames go backwards. Instead of object pieces you can also work with elements - any mesh object you want. What's new in 2.0 version: -ability to work with elements -fast, advanced slicer -"Lock frames" button to control position, rotation and scale frames at the same time -fixed bug with invert frames -fixed bug with noise map -ability to control each axis separately with "move to pivot" option -ability to move piece along its normal vector -ability to specify map channel -increased speed of diffuse map rendering When you buy 1 copy of the product you can use it only on 1 node. You’ll get the product on your email just after you finish the payment. Write us an e-mail to get the invoice.
    10.00
  • randmast
    randmast

    Random Master script

    [sf_fullscreenvideo type="icon-button" btntext="" imageurl="" videourl="https://www.youtube.com/watch?v=-9xGo9OMjJU" extraclass=""] Random Master is an interactive and realtime tool for randomization in 3ds max. Everything you need in one place, with just a few clicks you can create thousands of unique objects. The tool allows you to randomize: -Position -Rotation -Scale -Material maps -UVW Mapping gizmo -Keyframes -FFD modifier points -Noise -Selection of objects -Selection of faces/vertices/edges -Material ID When you buy 1 copy of the product you can use it only on 1 node. You’ll get the product on your email just after you finish the payment. Write us an e-mail to get the invoice.
    10.00
  • Free
    printer
    printer

    Printer script

    [sf_fullscreenvideo type="icon-button" btntext="" imageurl="" videourl="https://www.youtube.com/watch?v=_TQ9NAfgxYc" extraclass=""] This script allows you to make object print on another object, it doesn't use any displacement maps, it works directly on geometry (objects must be Editable_Poly).
    Free!
  • lightpainter
    lightpainter

    Light Painter script

    [sf_fullscreenvideo type="icon-button" btntext="" imageurl="" videourl="https://www.youtube.com/watch?v=o0VShk6ZGpA" extraclass=""] The Light Painter script was created to help you with lighting your scenes and setting the reflections on your objects using v-ray lights. You can place the reflections from different lights exactly where you want by picking points on your objects. Watch the video and see how fast you can create great renderings. When you buy 1 copy of the product you can use it only on 1 node. You’ll get the product on your email just after you finish the payment. Write us an e-mail to get the invoice.
    10.00
  • Free
    splines
    splines

    Splines Scatter script

    [sf_fullscreenvideo type="icon-button" btntext="" imageurl="" videourl="https://www.youtube.com/watch?v=2nunjnEnlz0" extraclass=""]

    This script allows you to scatter splines on the surface by making new splines using interpolation from fixed number of nearest splines.
    Free!
  • Free
    as
    as

    AutoStretch script

    [sf_fullscreenvideo type="icon-button" btntext="" imageurl="" videourl="https://www.youtube.com/watch?v=z8XdpZMPcJU" extraclass=""] Automatic stretch & squash values and gizmo's matrix calculated from object's motion. Free for download!
    Free!
    5 out of 5
  • raindrops-promo
    raindrops-promo

    4K Animated raindrops texture

    [sf_fullscreenvideo type="icon-button" btntext="" imageurl="" videourl="https://www.youtube.com/watch?v=ggYdUejqmHs" extraclass=""] Real raindrops dripping on a glass surface recorded in 4K, contains the bump/displacement map & refraction glossiness map. Duration: 21 secs (at 25 fps) Format: PNG sequence Size: 862 MB
    10.00

Professional 3ds Max scripts & plugins development since 2010.

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